Method | Description | |
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AnimatedSprite ( |
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AnimatedSprite ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 size, int frameCount, int frameLength ) : System | ||
Draw ( |
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Pause ( ) : void | ||
ResetTimer ( int frameLength ) : void | ||
Resume ( ) : void | ||
Start ( ) : void | ||
Stop ( ) : void | ||
Update ( |
Method | Description | |
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Tick ( |
public AnimatedSprite ( |
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spriteSheet | ||
frameCount | int | |
frameLength | int | |
return | System |
public AnimatedSprite ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 size, int frameCount, int frameLength ) : System | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
size | Vector2 | |
frameCount | int | |
frameLength | int | |
return | System |
public Draw ( |
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spriteBatch | ||
return | void |
protected Tick ( |
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timer | ||
return | void |
public Update ( |
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gameTime | ||
return | void |