C# Class CapDemo.GUI.User_Controls.GameMenu

Inheritance: System.Windows.Forms.UserControl
Show file Open project: antang/NewCapstoneProject Class Usage Examples

Public Properties

Property Type Description
btn_ExitMenu System.Windows.Forms.Button
btn_Help System.Windows.Forms.Button
btn_Setting System.Windows.Forms.Button
btn_Start System.Windows.Forms.Button

Public Methods

Method Description
GameMenu ( int pUserID, string pUserName, string pPass ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
GameMenu_Load ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

btn_ExitMenu_Click ( object sender, EventArgs e ) : void
btn_ExitMenu_MouseHover ( object sender, EventArgs e ) : void
btn_ExitMenu_MouseLeave ( object sender, EventArgs e ) : void
btn_Help_Click ( object sender, EventArgs e ) : void
btn_Help_MouseHover ( object sender, EventArgs e ) : void
btn_Help_MouseLeave ( object sender, EventArgs e ) : void
btn_Setting_Click ( object sender, EventArgs e ) : void
btn_Setting_MouseHover ( object sender, EventArgs e ) : void
btn_Setting_MouseLeave ( object sender, EventArgs e ) : void
btn_Start_Click ( object sender, EventArgs e ) : void
btn_Start_MouseHover ( object sender, EventArgs e ) : void
btn_Start_MouseLeave ( object sender, EventArgs e ) : void
nhạcMặcĐịnhToolStripMenuItem_Click ( object sender, EventArgs e ) : void
pb_UserSetting_Click ( object sender, EventArgs e ) : void
tsmi_ChangePass_Click ( object sender, EventArgs e ) : void
tsmi_ImportMusic_Click ( object sender, EventArgs e ) : void
tsmi_LogOut_Click ( object sender, EventArgs e ) : void
tsmi_Off_Click ( object sender, EventArgs e ) : void
tsmi_On_Click ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

GameMenu() public method

public GameMenu ( int pUserID, string pUserName, string pPass ) : System
pUserID int
pUserName string
pPass string
return System

Property Details

btn_ExitMenu public property

public System.Windows.Forms.Button btn_ExitMenu
return System.Windows.Forms.Button

btn_Help public property

public System.Windows.Forms.Button btn_Help
return System.Windows.Forms.Button

btn_Setting public property

public System.Windows.Forms.Button btn_Setting
return System.Windows.Forms.Button

btn_Start public property

public System.Windows.Forms.Button btn_Start
return System.Windows.Forms.Button