C# Class CameraTools.PanneableCameraBehaviour

Inheritance: ICameraBehaviour
Show file Open project: juliancruz87/madbricks

Public Methods

Method Description
Disable ( CameraParams cameraParams ) : void
Enable ( CameraParams cameraParams ) : void
Initialize ( IInputDeviceTouchData inputDevice, Transform levelLimitMin, Transform levelLimitMax ) : void
UpdateParams ( CameraParams cameraParams ) : void
UpdateParamsWhenAdded ( CameraParams cameraParams ) : void

Private Methods

Method Description
IsDragging ( Vector3 &panDelta ) : bool
UpdatePanningWhileDragging ( Vector3 panDelta, Vector3 &position ) : void
UpdatePanningWhileNotDragging ( Vector3 &position ) : void

Method Details

Disable() public method

public Disable ( CameraParams cameraParams ) : void
cameraParams CameraParams
return void

Enable() public method

public Enable ( CameraParams cameraParams ) : void
cameraParams CameraParams
return void

Initialize() public method

public Initialize ( IInputDeviceTouchData inputDevice, Transform levelLimitMin, Transform levelLimitMax ) : void
inputDevice IInputDeviceTouchData
levelLimitMin UnityEngine.Transform
levelLimitMax UnityEngine.Transform
return void

UpdateParams() public method

public UpdateParams ( CameraParams cameraParams ) : void
cameraParams CameraParams
return void

UpdateParamsWhenAdded() public method

public UpdateParamsWhenAdded ( CameraParams cameraParams ) : void
cameraParams CameraParams
return void