Method | Description | |
---|---|---|
GetPosistion ( ) : System.Vector3 | ||
GetStat ( FloatStatType statType ) : float | ||
IsAlive ( ) : bool | ||
MinionGameObject ( Obj_AI_Minion minion ) : System |
public GetStat ( FloatStatType statType ) : float | ||
statType | FloatStatType | |
return | float |
public MinionGameObject ( Obj_AI_Minion minion ) : System | ||
minion | Obj_AI_Minion | |
return | System |