C# Class CSharpGL.Demos.FormMain

Inheritance: System.Windows.Forms.Form
Show file Open project: bitzhuwei/CSharpGL

Public Methods

Method Description
FormMain ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

btn00GLCanvas_Click ( object sender, EventArgs e ) : void
btn02OrderIndependentTransparency_Click ( object sender, EventArgs e ) : void
btn06ImageProcessing_Click ( object sender, EventArgs e ) : void
btn07PointSprite_Click ( object sender, EventArgs e ) : void
btn11IFontTexture_Click ( object sender, EventArgs e ) : void
btn12Billboard_Click ( object sender, EventArgs e ) : void
btn15UIRenderer_Click ( object sender, EventArgs e ) : void
btn16ArcBallManipulater_Click ( object sender, EventArgs e ) : void
btn18PickingInScene_Click ( object sender, EventArgs e ) : void
btn20GLSceneCanvas_Click ( object sender, EventArgs e ) : void
btn21ConditionalRendering_Click ( object sender, EventArgs e ) : void
btn23SingleRenderer_Click ( object sender, EventArgs e ) : void
btn25reyFilter_Click ( object sender, EventArgs e ) : void
btn26DirectionalLight_Click ( object sender, EventArgs e ) : void
btn27PointLight_Click ( object sender, EventArgs e ) : void
btn28SemisphereLighting_Click ( object sender, EventArgs e ) : void
linkLabel1_LinkClicked ( object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

FormMain() public method

public FormMain ( ) : System
return System