Method |
Description |
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sceNetAdhocGameModeCreateMaster ( void data, int size ) : int |
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sceNetAdhocGameModeCreateReplica ( byte mac, void data, int size ) : int |
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sceNetAdhocGameModeDeleteMaster ( ) : int |
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sceNetAdhocGameModeDeleteReplica ( int id ) : int |
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sceNetAdhocGameModeUpdateMaster ( ) : int |
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sceNetAdhocGameModeUpdateReplica ( int id, int unk1 ) : int |
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sceNetAdhocGetPdpStat ( int size, pdpStatStruct stat ) : int |
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sceNetAdhocGetPtpStat ( int size, ptpStatStruct stat ) : int |
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sceNetAdhocInit ( ) : int |
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sceNetAdhocPdpCreate ( byte mac, ushort port, uint bufsize, int unk1 ) : PDP |
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sceNetAdhocPdpDelete ( PDP PDP, int unk1 ) : int |
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sceNetAdhocPdpRecv ( PDP PDP, byte srcMacAddr, ushort port, void data, void dataLength, uint timeout, int nonblock ) : int |
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sceNetAdhocPdpSend ( PDP PDP, byte destMacAddr, ushort port, void data, uint len, uint timeout, int nonblock ) : int |
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sceNetAdhocPollSocket ( int socketAddress, int count, int timeout, int nonblock ) : int |
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sceNetAdhocPtpAccept ( int id, byte mac, ushort port, uint timeout, int nonblock ) : int |
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sceNetAdhocPtpClose ( int id, int unk1 ) : int |
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sceNetAdhocPtpConnect ( int id, uint timeout, int nonblock ) : int |
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sceNetAdhocPtpFlush ( int id, uint timeout, int nonblock ) : int |
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sceNetAdhocPtpListen ( byte srcmac, ushort srcport, uint bufsize, uint delay, int count, int queue, int unk1 ) : int |
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sceNetAdhocPtpOpen ( byte srcmac, ushort srcport, byte destmac, ushort destport, uint bufsize, uint delay, int count, int unk1 ) : int |
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sceNetAdhocPtpRecv ( int id, void data, int datasize, uint timeout, int nonblock ) : int |
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sceNetAdhocPtpSend ( int id, void data, int datasize, uint timeout, int nonblock ) : int |
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sceNetAdhocTerm ( ) : int |
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