C# Class Butterflies.ButterflySpawner

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
angle float
appearRange float
butterflies UnityEngine.GameObject[]
directionForButterfly UnityEngine.Vector3
mainCamera UnityEngine.Camera
numberOfButterflies int
printButterflyValue float
rangeOfCurve int
rotateRight bool

Private Methods

Method Description
Start ( ) : void
Update ( ) : void
countAngle ( Vector3 A, Vector3 B, Vector3 C ) : float

counts angle for rotating butterfly in radians

countPointDistance ( Vector3 A, Vector3 B ) : float
isRightRotation ( Vector2 a, Vector2 b, Vector2 c ) : void

Property Details

angle public static property

public static float angle
return float

appearRange public property

public float appearRange
return float

butterflies public property

public GameObject[],UnityEngine butterflies
return UnityEngine.GameObject[]

directionForButterfly public static property

public static Vector3,UnityEngine directionForButterfly
return UnityEngine.Vector3

mainCamera public property

public Camera,UnityEngine mainCamera
return UnityEngine.Camera

numberOfButterflies public property

public int numberOfButterflies
return int

printButterflyValue public property

public float printButterflyValue
return float

rangeOfCurve public property

public int rangeOfCurve
return int

rotateRight public static property

public static bool rotateRight
return bool