Method |
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Dispose ( ) : void |
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GetObjectFromSwigPtr ( SWIGTYPE_p_btCollisionWorld ptr ) : btCollisionWorld |
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addCollisionObject ( btCollisionObject collisionObject ) : void |
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addCollisionObject ( btCollisionObject collisionObject, short collisionFilterGroup ) : void |
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addCollisionObject ( btCollisionObject collisionObject, short collisionFilterGroup, short collisionFilterMask ) : void |
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btCollisionWorld ( SWIGTYPE_p_btDispatcher dispatcher, SWIGTYPE_p_btBroadphaseInterface broadphasePairCache, SWIGTYPE_p_btCollisionConfiguration collisionConfiguration ) : System |
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computeOverlappingPairs ( ) : void |
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contactPairTest ( btCollisionObject colObjA, btCollisionObject colObjB, SWIGTYPE_p_btCollisionWorld__ContactResultCallback resultCallback ) : void |
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contactTest ( btCollisionObject colObj, SWIGTYPE_p_btCollisionWorld__ContactResultCallback resultCallback ) : void |
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convexSweepTest ( SWIGTYPE_p_btConvexShape castShape, SWIGTYPE_p_btTransform from, SWIGTYPE_p_btTransform to, SWIGTYPE_p_btCollisionWorld__ConvexResultCallback resultCallback ) : void |
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convexSweepTest ( SWIGTYPE_p_btConvexShape castShape, SWIGTYPE_p_btTransform from, SWIGTYPE_p_btTransform to, SWIGTYPE_p_btCollisionWorld__ConvexResultCallback resultCallback, float allowedCcdPenetration ) : void |
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debugDrawObject ( SWIGTYPE_p_btTransform worldTransform, SWIGTYPE_p_btCollisionShape shape, SWIGTYPE_p_btVector3 color ) : void |
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debugDrawWorld ( ) : void |
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getBroadphase ( ) : SWIGTYPE_p_btBroadphaseInterface |
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getCollisionObjectArray ( ) : SWIGTYPE_p_btAlignedObjectArrayT_btCollisionObject_p_t |
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getDebugDrawer ( ) : SWIGTYPE_p_btIDebugDraw |
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getDispatchInfo ( ) : SWIGTYPE_p_btDispatcherInfo |
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getDispatcher ( ) : SWIGTYPE_p_btDispatcher |
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getForceUpdateAllAabbs ( ) : bool |
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getNumCollisionObjects ( ) : int |
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getPairCache ( ) : SWIGTYPE_p_btOverlappingPairCache |
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objectQuerySingle ( SWIGTYPE_p_btConvexShape castShape, SWIGTYPE_p_btTransform rayFromTrans, SWIGTYPE_p_btTransform rayToTrans, btCollisionObject collisionObject, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btTransform colObjWorldTransform, SWIGTYPE_p_btCollisionWorld__ConvexResultCallback resultCallback, float allowedPenetration ) : void |
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objectQuerySingleInternal ( SWIGTYPE_p_btConvexShape castShape, SWIGTYPE_p_btTransform convexFromTrans, SWIGTYPE_p_btTransform convexToTrans, SWIGTYPE_p_btCollisionObjectWrapper colObjWrap, SWIGTYPE_p_btCollisionWorld__ConvexResultCallback resultCallback, float allowedPenetration ) : void |
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performDiscreteCollisionDetection ( ) : void |
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rayTest ( SWIGTYPE_p_btVector3 rayFromWorld, SWIGTYPE_p_btVector3 rayToWorld, SWIGTYPE_p_btCollisionWorld__RayResultCallback resultCallback ) : void |
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rayTestSingle ( SWIGTYPE_p_btTransform rayFromTrans, SWIGTYPE_p_btTransform rayToTrans, btCollisionObject collisionObject, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btTransform colObjWorldTransform, SWIGTYPE_p_btCollisionWorld__RayResultCallback resultCallback ) : void |
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rayTestSingleInternal ( SWIGTYPE_p_btTransform rayFromTrans, SWIGTYPE_p_btTransform rayToTrans, SWIGTYPE_p_btCollisionObjectWrapper collisionObjectWrap, SWIGTYPE_p_btCollisionWorld__RayResultCallback resultCallback ) : void |
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removeCollisionObject ( btCollisionObject collisionObject ) : void |
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serialize ( SWIGTYPE_p_btSerializer serializer ) : void |
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setBroadphase ( SWIGTYPE_p_btBroadphaseInterface pairCache ) : void |
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setDebugDrawer ( SWIGTYPE_p_btIDebugDraw debugDrawer ) : void |
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setForceUpdateAllAabbs ( bool forceUpdateAllAabbs ) : void |
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updateAabbs ( ) : void |
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updateSingleAabb ( btCollisionObject colObj ) : void |
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