C# Class BlisterUI.Input.WMHookInput

Original Idea Obtained From: http://stackoverflow.com/questions/10216757/adding-inputbox-like-control-to-xna-game By: Niko Draskovic
Show file Open project: RegrowthStudios/VoxelRTS

Public Methods

Method Description
Initialize ( GameWindow window ) : void

Private Methods

Method Description
CallWindowProc ( IntPtr lpPrevWndFunc, IntPtr hWnd, WM_EVENT Msg, IntPtr wParam, IntPtr lParam ) : IntPtr
HookProc ( IntPtr hWnd, WM_EVENT msg, IntPtr wParam, IntPtr lParam ) : IntPtr
ImmAssociateContext ( IntPtr hWnd, IntPtr hIMC ) : IntPtr
ImmGetContext ( IntPtr hWnd ) : IntPtr
SetWindowLong ( IntPtr hWnd, int nIndex, int dwNewLong ) : int

Method Details

Initialize() public static method

public static Initialize ( GameWindow window ) : void
window Microsoft.Xna.Framework.GameWindow
return void