C# Class Blink.StateWin

Inheritance: GameState
Show file Open project: dah6ce/Blink

Public Properties

Property Type Description
levelSelect GameState
players Blink.Classes.PlayerClass[]

Public Methods

Method Description
Draw ( SpriteBatch sb ) : void
GetTransition ( ) : GameState
Initialize ( ) : void
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void
StateWin ( Vector2 screenSize ) : System
UnloadContent ( ) : void
Update ( GameTime gameTime ) : void
setMap ( string map ) : void
setPlayers ( PlayerClass players ) : void

Method Details

Draw() public method

public Draw ( SpriteBatch sb ) : void
sb Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

GetTransition() public method

public GetTransition ( ) : GameState
return GameState

Initialize() public method

public Initialize ( ) : void
return void

LoadContent() public method

public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void
Content Microsoft.Xna.Framework.Content.ContentManager
return void

StateWin() public method

public StateWin ( Vector2 screenSize ) : System
screenSize Vector2
return System

UnloadContent() public method

public UnloadContent ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

setMap() public method

public setMap ( string map ) : void
map string
return void

setPlayers() public method

public setPlayers ( PlayerClass players ) : void
players Blink.Classes.PlayerClass
return void

Property Details

levelSelect public property

public GameState levelSelect
return GameState

players public property

public PlayerClass[],Blink.Classes players
return Blink.Classes.PlayerClass[]