Method | Description | |
---|---|---|
Clamp ( int value, int min, int max ) : int | ||
Contains ( this rect, Vector2 v ) : bool | ||
Contains ( this rect, Vector3 v ) : bool | ||
Intersects ( this rect, BoundingBox box ) : bool | ||
Transform ( this |
||
TriangleNormal ( Vector3 a, Vector3 b, Vector3 c ) : Vector3 | ||
Union ( this a, BoundingBox b ) : BoundingBox |
public static Clamp ( int value, int min, int max ) : int | ||
value | int | |
min | int | |
max | int | |
return | int |
public static Contains ( this rect, Vector2 v ) : bool | ||
rect | this | |
v | Vector2 | |
return | bool |
public static Contains ( this rect, Vector3 v ) : bool | ||
rect | this | |
v | Vector3 | |
return | bool |
public static Intersects ( this rect, BoundingBox box ) : bool | ||
rect | this | |
box | BoundingBox | |
return | bool |
public static Transform ( this |
||
vertices | this |
|
transform | Matrix | |
return | IEnumerable |
public static TriangleNormal ( Vector3 a, Vector3 b, Vector3 c ) : Vector3 | ||
a | Vector3 | |
b | Vector3 | |
c | Vector3 | |
return | Vector3 |
public static Union ( this a, BoundingBox b ) : BoundingBox | ||
a | this | |
b | BoundingBox | |
return | BoundingBox |