C# Class BEPUutilities.Matrix3x2

3 row, 2 column matrix.
Show file Open project: Indiefreaks/igf Class Usage Examples

Public Properties

Property Type Description
M11 float
M12 float
M21 float
M22 float
M31 float
M32 float

Public Methods

Method Description
Add ( Matrix3x2 &a, Matrix3x2 &b, Matrix3x2 &result ) : void

Adds the two matrices together on a per-element basis.

Matrix3x2 ( float m11, float m12, float m21, float m22, float m31, float m32 ) : Microsoft.Xna.Framework

Constructs a new 3 row, 2 column matrix.

Multiply ( Matrix &a, Matrix3x2 &b, Matrix3x2 &result ) : void

Multiplies the two matrices.

Multiply ( Matrix3x3 &a, Matrix3x2 &b, Matrix3x2 &result ) : void

Multiplies the two matrices.

Negate ( Matrix3x2 &matrix, Matrix3x2 &result ) : void

Negates every element in the matrix.

Subtract ( Matrix3x2 &a, Matrix3x2 &b, Matrix3x2 &result ) : void

Subtracts the two matrices from each other on a per-element basis.

ToString ( ) : string

Creates a string representation of the matrix.

Transform ( Vector2 &v, Matrix3x2 &matrix, Microsoft.Xna.Framework.Vector3 &result ) : void

Transforms the vector by the matrix.

Transform ( Microsoft.Xna.Framework.Vector3 &v, Matrix3x2 &matrix, Vector2 &result ) : void

Transforms the vector by the matrix.

Transpose ( Matrix3x2 &matrix, Matrix2x3 &result ) : void

Computes the transposed matrix of a matrix.

Method Details

Add() public static method

Adds the two matrices together on a per-element basis.
public static Add ( Matrix3x2 &a, Matrix3x2 &b, Matrix3x2 &result ) : void
a Matrix3x2 First matrix to add.
b Matrix3x2 Second matrix to add.
result Matrix3x2 Sum of the two matrices.
return void

Matrix3x2() public method

Constructs a new 3 row, 2 column matrix.
public Matrix3x2 ( float m11, float m12, float m21, float m22, float m31, float m32 ) : Microsoft.Xna.Framework
m11 float Value at row 1, column 1 of the matrix.
m12 float Value at row 1, column 2 of the matrix.
m21 float Value at row 2, column 1 of the matrix.
m22 float Value at row 2, column 2 of the matrix.
m31 float Value at row 2, column 1 of the matrix.
m32 float Value at row 2, column 2 of the matrix.
return Microsoft.Xna.Framework

Multiply() public static method

Multiplies the two matrices.
public static Multiply ( Matrix &a, Matrix3x2 &b, Matrix3x2 &result ) : void
a Matrix First matrix to multiply.
b Matrix3x2 Second matrix to multiply.
result Matrix3x2 Product of the multiplication.
return void

Multiply() public static method

Multiplies the two matrices.
public static Multiply ( Matrix3x3 &a, Matrix3x2 &b, Matrix3x2 &result ) : void
a Matrix3x3 First matrix to multiply.
b Matrix3x2 Second matrix to multiply.
result Matrix3x2 Product of the multiplication.
return void

Negate() public static method

Negates every element in the matrix.
public static Negate ( Matrix3x2 &matrix, Matrix3x2 &result ) : void
matrix Matrix3x2 Matrix to negate.
result Matrix3x2 Negated matrix.
return void

Subtract() public static method

Subtracts the two matrices from each other on a per-element basis.
public static Subtract ( Matrix3x2 &a, Matrix3x2 &b, Matrix3x2 &result ) : void
a Matrix3x2 First matrix to subtract.
b Matrix3x2 Second matrix to subtract.
result Matrix3x2 Difference of the two matrices.
return void

ToString() public method

Creates a string representation of the matrix.
public ToString ( ) : string
return string

Transform() public static method

Transforms the vector by the matrix.
public static Transform ( Vector2 &v, Matrix3x2 &matrix, Microsoft.Xna.Framework.Vector3 &result ) : void
v Microsoft.Xna.Framework.Vector2 Vector2 to transform. Considered to be a column vector for purposes of multiplication.
matrix Matrix3x2 Matrix to use as the transformation.
result Microsoft.Xna.Framework.Vector3 Column vector product of the transformation.
return void

Transform() public static method

Transforms the vector by the matrix.
public static Transform ( Microsoft.Xna.Framework.Vector3 &v, Matrix3x2 &matrix, Vector2 &result ) : void
v Microsoft.Xna.Framework.Vector3 Vector2 to transform. Considered to be a row vector for purposes of multiplication.
matrix Matrix3x2 Matrix to use as the transformation.
result Microsoft.Xna.Framework.Vector2 Row vector product of the transformation.
return void

Transpose() public static method

Computes the transposed matrix of a matrix.
public static Transpose ( Matrix3x2 &matrix, Matrix2x3 &result ) : void
matrix Matrix3x2 Matrix to transpose.
result Matrix2x3 Transposed matrix.
return void

Property Details

M11 public property

Value at row 1, column 1 of the matrix.
public float M11
return float

M12 public property

Value at row 1, column 2 of the matrix.
public float M12
return float

M21 public property

Value at row 2, column 1 of the matrix.
public float M21
return float

M22 public property

Value at row 2, column 2 of the matrix.
public float M22
return float

M31 public property

Value at row 3, column 1 of the matrix.
public float M31
return float

M32 public property

Value at row 3, column 2 of the matrix.
public float M32
return float