Method | Description | |
---|---|---|
GLHardwareBufferManager ( ) : System | ||
GetGLType ( VertexElementType type ) : int |
Method | Description | |
---|---|---|
dispose ( bool disposeManagedResources ) : void |
public static GetGLType ( VertexElementType type ) : int | ||
type | VertexElementType | |
return | int |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
return | void |