C# Class Axiom.RenderSystems.OpenGL.ATI.ATIFragmentShaderGpuProgram

Summary description for ATIFragmentShaderGpuProgram.
Inheritance: Axiom.RenderSystems.OpenGL.GLGpuProgram
Show file Open project: mono-soc-2011/axiom Class Usage Examples

Public Methods

Method Description
ATIFragmentShaderGpuProgram ( ResourceManager parent, string name, System.UInt64 handle, string group, bool isManual, IManualResourceLoader loader ) : System
Bind ( ) : void
BindProgramParameters ( GpuProgramParameters parms, GpuProgramParameters mask ) : void
Unbind ( ) : void
Unload ( ) : void

Protected Methods

Method Description
LoadFromSource ( ) : void

Method Details

ATIFragmentShaderGpuProgram() public method

public ATIFragmentShaderGpuProgram ( ResourceManager parent, string name, System.UInt64 handle, string group, bool isManual, IManualResourceLoader loader ) : System
parent Axiom.Core.ResourceManager
name string
handle System.UInt64
group string
isManual bool
loader IManualResourceLoader
return System

Bind() public method

public Bind ( ) : void
return void

BindProgramParameters() public method

public BindProgramParameters ( GpuProgramParameters parms, GpuProgramParameters mask ) : void
parms Axiom.Graphics.GpuProgramParameters
mask Axiom.Graphics.GpuProgramParameters
return void

LoadFromSource() protected method

protected LoadFromSource ( ) : void
return void

Unbind() public method

public Unbind ( ) : void
return void

Unload() public method

public Unload ( ) : void
return void