C# Class Axiom.ParticleSystems.ParticleVisualData

Abstract class containing any additional data required to be associated with a particle to perform the required rendering.
Because you can specialise the way that particles are renderered by supplying custom ParticleSystemRenderer classes, you might well need some additional data for your custom rendering routine which is not held on the default particle class. If that's the case, then you should define a subclass of this class, and construct it when asked in your custom ParticleSystemRenderer class.
Show file Open project: WolfgangSt/axiom Class Usage Examples

Public Methods

Method Description
ParticleVisualData ( ) : System

Default Constructor

Method Details

ParticleVisualData() public method

Default Constructor
public ParticleVisualData ( ) : System
return System