Method | Description | |
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Dispose ( ) : void | ||
Run ( ) : void |
Method | Description | |
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BuildExceptionString ( |
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BuildInnerExceptionString ( |
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Main ( string args ) : void | ||
_configure ( ) : bool | ||
_loadPlugins ( ) : void | ||
_setDefaultNextGame ( ) : void | ||
_setupInput ( ) : |
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_setupResources ( ) : void |
Loads default resource configuration if one exists.
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engine_FrameStarted ( object source, FrameEventArgs e ) : void |