Property | Type | Description | |
---|---|---|---|
indexData | |||
useSharedVertices | bool | ||
vertexData |
Property | Type | Description | |
---|---|---|---|
boneAssignmentList | List | ||
boneAssignmentsOutOfDate | bool | ||
isMaterialInitialized | bool | ||
lodFaceList | List |
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materialName | string | ||
operationType | Axiom.Graphics.OperationType | ||
parent | Axiom.Core.Mesh | ||
vertexAnimationType | VertexAnimationType |
Method | Description | |
---|---|---|
AddBoneAssignment ( VertexBoneAssignment boneAssignment ) : void |
Assigns a vertex to a bone with a given weight, for skeletal animation. This method is only valid after setting the SkeletonName property. You should not need to modify bone assignments during rendering (only the positions of bones) and the engine reserves the right to do some internal data reformatting of this information, depending on render system requirements. |
|
ClearBoneAssignments ( ) : void |
Removes all bone assignments for this mesh. This method is for modifying weights to the shared geometry of the Mesh. To assign weights to the per-SubMesh geometry, see the equivalent methods on SubMesh. |
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GetRenderOperation ( |
Overloaded method.
|
|
GetRenderOperation ( |
Fills a RenderOperation structure required to render this mesh.
|
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RemoveLodLevels ( ) : void | ||
SubMesh ( ) : System |
Basic contructor.
|
Method | Description | |
---|---|---|
CompileBoneAssignments ( ) : void |
Must be called once to compile bone assignments into geometry buffer.
|
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dispose ( bool disposeManagedResources ) : void |
public AddBoneAssignment ( VertexBoneAssignment boneAssignment ) : void | ||
boneAssignment | VertexBoneAssignment | |
return | void |
public GetRenderOperation ( |
||
op | ||
return | void |
public GetRenderOperation ( |
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op | Reference to a RenderOperation structure to populate. | |
lodIndex | int | The index of the LOD to use. |
return | void |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
return | void |
protected Dictionary |
||
return | List |
protected OperationType,Axiom.Graphics operationType | ||
return | Axiom.Graphics.OperationType |
protected VertexAnimationType vertexAnimationType | ||
return | VertexAnimationType |