Method | Description | |
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CheckExecutableAvailability ( string fileName ) : bool |
Checks whether a script executable is available in the user's shell
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ExecuteShellCommand ( string commandName, string args ) : |
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ExecuteShellCommand ( string commandName, string args, DataReceivedEventArgs>.Action | ||
ResolveFullExecutablePath ( string fileName, bool returnNullOnFailure = true ) : string |
Attempts to locate the full path to a script
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Method | Description | |
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PlatformSupport ( ) : AvalonStudio.Platforms |
public static CheckExecutableAvailability ( string fileName ) : bool | ||
fileName | string | |
return | bool |
public static ExecuteShellCommand ( string commandName, string args ) : |
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commandName | string | |
args | string | |
return |
public static ExecuteShellCommand ( string commandName, string args, DataReceivedEventArgs>.Action |
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commandName | string | |
args | string | |
outputReceivedCallback | DataReceivedEventArgs>.Action | |
errorReceivedCallback | DataReceivedEventArgs>.Action | |
resolveExecutable | bool | |
workingDirectory | string | |
executeInShell | bool | |
return | int |
public static ResolveFullExecutablePath ( string fileName, bool returnNullOnFailure = true ) : string | ||
fileName | string | |
returnNullOnFailure | bool | |
return | string |