Method | Description | |
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AddActor ( string name, |
Adds creature as actor. Officials apparently create copies of the creatures, getting rid of the name (replaced by the actor name), stand styles, etc. |
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AddActor ( string name, int raceId ) : void |
Adds new creature of race as actor.
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Cutscene ( string name, |
Creates new cutscene.
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Finish ( ) : void |
Ends cutscene for everybody.
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LoadActorsFromData ( ) : void |
Loads actors from the cutscene's data.
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Play ( ) : void |
Plays cutscene for everybody.
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Play ( Action |
Plays cutscene for everybody.
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Play ( string name, |
Loads cutscene from data and plays it.
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Play ( string name, |
Loads cutscene from data and plays it.
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public AddActor ( string name, |
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name | string | |
creature | ||
return | void |
public AddActor ( string name, int raceId ) : void | ||
name | string | |
raceId | int | |
return | void |
public Cutscene ( string name, |
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name | string | |
leader | ||
return | System |
public static Play ( string name, |
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name | string | |
leader | ||
return | void |
public static Play ( string name, |
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name | string | |
leader | ||
onFinish | Action |
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return | void |