Property | Type | Description | |
---|---|---|---|
ID | int | ||
JustEntered | bool | ||
Owner | |||
Position | |||
frame | int |
Method | Description | |
---|---|---|
Projectile ( Microsoft p ) : Casanova.Prelude | ||
Projectile ( Microsoft p, |
||
Rule0 ( float dt, |
||
Update ( float dt, |
public Projectile ( Microsoft p ) : Casanova.Prelude | ||
p | Microsoft | |
return | Casanova.Prelude |
public Projectile ( Microsoft p, |
||
p | Microsoft | |
owner | ||
return | Casanova.Prelude |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |
public Vector2,Microsoft.Xna.Framework Position | ||
return |