public ComboHitSequenceController ( UnityObjectPool hitZonePool, UnityObjectPool bonusBubblePool, UnityObjectPool hitFeedbackBubblePool, GameObject boss, Canvas canvas, float baseHitZoneZPosition ) : Assets.Scripts.Extensions |
hitZonePool |
Assets.Scripts.Utils.UnityObjectPool.UnityObjectPool |
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bonusBubblePool |
Assets.Scripts.Utils.UnityObjectPool.UnityObjectPool |
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hitFeedbackBubblePool |
Assets.Scripts.Utils.UnityObjectPool.UnityObjectPool |
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boss |
UnityEngine.GameObject |
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canvas |
UnityEngine.Canvas |
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baseHitZoneZPosition |
float |
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return |
Assets.Scripts.Extensions |
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