C# Class Assets.Core.ComboHandler

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: veselin-/DADIU2015Team4MiniGame1

Public Properties

Property Type Description
BackGround UnityEngine.GameObject
GoalText UnityEngine.UI.Text
OneImg UnityEngine.UI.Image
Player UnityEngine.GameObject
PoseButton UnityEngine.GameObject
SecondsBeforeNewCombo float
ShortSprite UnityEngine.Sprite
TapTapTapFrequency float

Public Methods

Method Description
Awake ( ) : void
DoPress ( PressType press ) : void
GetCurrentGoalPressNumber ( ) : int
NextGoalPress ( ) : PressType?
PoseFailed ( ) : void
PoseSucceeded ( ) : void
Reset ( ) : void
Start ( ) : void
StartCombo ( ) : void

Private Methods

Method Description
WaitForNewCombo ( float seconds ) : IEnumerator

Method Details

Awake() public method

public Awake ( ) : void
return void

DoPress() public method

public DoPress ( PressType press ) : void
press PressType
return void

GetCurrentGoalPressNumber() public method

public GetCurrentGoalPressNumber ( ) : int
return int

NextGoalPress() public method

public NextGoalPress ( ) : PressType?
return PressType?

PoseFailed() public method

public PoseFailed ( ) : void
return void

PoseSucceeded() public method

public PoseSucceeded ( ) : void
return void

Reset() public method

public Reset ( ) : void
return void

Start() public method

public Start ( ) : void
return void

StartCombo() public method

public StartCombo ( ) : void
return void

Property Details

BackGround public property

public GameObject,UnityEngine BackGround
return UnityEngine.GameObject

GoalText public property

public Text,UnityEngine.UI GoalText
return UnityEngine.UI.Text

OneImg public property

public Image,UnityEngine.UI OneImg
return UnityEngine.UI.Image

Player public property

public GameObject,UnityEngine Player
return UnityEngine.GameObject

PoseButton public property

public GameObject,UnityEngine PoseButton
return UnityEngine.GameObject

SecondsBeforeNewCombo public property

public float SecondsBeforeNewCombo
return float

ShortSprite public property

public Sprite,UnityEngine ShortSprite
return UnityEngine.Sprite

TapTapTapFrequency public property

public float TapTapTapFrequency
return float