Method | Description | |
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Schedule ( float>.Action |
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ScheduleOnNextFrame ( Action action ) : void | ||
ScheduleTick ( float>.Action |
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Scheduler ( double epochTime = -1 ) : System | ||
Update ( double deltaTime ) : void |
Method | Description | |
---|---|---|
DisposeManagedResources ( ) : void |
Method | Description | |
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Cancel ( ScheduledAction scheduledAction ) : void | ||
DoSchedule ( ScheduledAction scheduledAction ) : void | ||
MoveBehind ( ScheduledAction scheduledAction, ScheduledAction predecessor ) : void | ||
Remove ( ScheduledAction scheduledAction ) : void | ||
TryFindPredecessor ( ScheduledAction scheduledAction, ScheduledAction startWith ) : ScheduledAction | ||
Validate ( ) : bool |
public Schedule ( float>.Action |
||
action | float>.Action | |
timeSpan | System.TimeSpan | |
recurring | bool | |
delay | System.TimeSpan | |
return | ICancelable |
public ScheduleOnNextFrame ( Action action ) : void | ||
action | Action | |
return | void |
public ScheduleTick ( float>.Action |
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tickAction | float>.Action | |
delay | System.TimeSpan | |
return | ICancelable |
public Scheduler ( double epochTime = -1 ) : System | ||
epochTime | double | |
return | System |