C# Class ArmedCards.BusinessLogic.DomainServices.GamePlayerCard.Play

Implementation of Base.IPlay
Inheritance: Base.IPlay
Show file Open project: kwmcrell/ArmedCards

Public Methods

Method Description
Execute ( List cardIDs, Int32 gameID, Int32 userId, System.Boolean autoPlayed ) : Entities.ActionResponses.PlayCard

Play a list of cards from a user's hand

Play ( ArmedCards.BusinessLogic.AppServices selectGamePlayerCard, ArmedCards.BusinessLogic.AppServices selectGameRound, ArmedCards.BusinessLogic.AppServices insertGameRoundCard, Base deleteGamePlayerCard ) : System

Private Methods

Method Description
CheckHand ( List cards, List cardIDs ) : List

Check to see if the player has cardIDs in their hand

CreateRoundCards ( List cardIDs, Int32 userId, Int32 gameRoundID, Int32 gameID, System.Boolean autoPlayed ) : List

Method Details

Execute() public method

Play a list of cards from a user's hand
public Execute ( List cardIDs, Int32 gameID, Int32 userId, System.Boolean autoPlayed ) : Entities.ActionResponses.PlayCard
cardIDs List The card IDs the user has selected
gameID System.Int32 The game ID in which the user wants to play the card
userId System.Int32 The user Id
autoPlayed System.Boolean Were these cards auto played
return Entities.ActionResponses.PlayCard

Play() public method

public Play ( ArmedCards.BusinessLogic.AppServices selectGamePlayerCard, ArmedCards.BusinessLogic.AppServices selectGameRound, ArmedCards.BusinessLogic.AppServices insertGameRoundCard, Base deleteGamePlayerCard ) : System
selectGamePlayerCard ArmedCards.BusinessLogic.AppServices
selectGameRound ArmedCards.BusinessLogic.AppServices
insertGameRoundCard ArmedCards.BusinessLogic.AppServices
deleteGamePlayerCard Base
return System