C# Class AquaSphereMini.Shrimp

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: fi-content2-games-platform/FIcontent.Gaming.Enabler.phenomobilecharactermanager

Public Properties

Property Type Description
acceleration float
aiSpeed float
direction float
maxSpeed float
minSpeed float
rotation float
speed float

Public Methods

Method Description
OnDisable ( ) : void
OnEnable ( ) : void
ProcessCharacterEvent ( string eventId, string param ) : void
Update ( ) : void

Private Methods

Method Description
ExecuteAI ( ) : void

This function will executed itself preidically and will change the current speed and direction based on random number.

Update3DModel ( ) : void

This function will update the model with position and rotation by speed and direction.

UpdateAnimation ( ) : void

This function will update the speed of animation, so it will give better match with current moves.

Method Details

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

ProcessCharacterEvent() public method

public ProcessCharacterEvent ( string eventId, string param ) : void
eventId string
param string
return void

Update() public method

public Update ( ) : void
return void

Property Details

acceleration public property

public float acceleration
return float

aiSpeed public property

public float aiSpeed
return float

direction public property

public float direction
return float

maxSpeed public property

public float maxSpeed
return float

minSpeed public property

public float minSpeed
return float

rotation public property

public float rotation
return float

speed public property

public float speed
return float