Method | Description | |
---|---|---|
AkaQPosition ( ) : System.Vector3 |
Method | Description | |
---|---|---|
GetAvgDistance ( System.Vector3 from ) : float | ||
GetClosestEnemy ( System.Vector3 from ) : AIHeroClient | ||
GetEnemyPoints ( bool dynamic = true ) : List |
||
GetRotatedQPositions ( ) : List |
||
IsNotIntoEnemies ( System.Vector3 position ) : bool | ||
IsNotIntoTraps ( System.Vector3 position ) : bool | ||
IsSafe ( System.Vector3 position ) : bool | ||
IsSafeCheck ( System.Vector3 position ) : bool |