Property | Type | Description | |
---|---|---|---|
AssemblyLoadTime | System.DateTime | ||
AvgCalculationTime | float | ||
ChannelPosition | System.Vector2 | ||
DodgeOnlyDangerous | bool | ||
HasGameEnded | bool | ||
IsChanneling | bool | ||
IsDodging | bool | ||
LastBlockedUserMoveTo | AdEvade.Helpers.EvadeCommand | ||
LastDodgingEndTime | float | ||
LastEvadeCommand | AdEvade.Helpers.EvadeCommand | ||
LastEvadeOrderTime | float | ||
LastIssueOrderArgs | PlayerIssueOrderEventArgs | ||
LastIssueOrderGameTime | float | ||
LastIssueOrderTime | float | ||
LastMoveToPosition | System.Vector2 | ||
LastMoveToServerPos | System.Vector2 | ||
LastMovementBlockPos | System.Vector3 | ||
LastMovementBlockTime | float | ||
LastPosInfo | Data.AdEvade.Data.PositionInfo | ||
LastSpellCast | SpellSlot | ||
LastSpellCastTime | float | ||
LastStopEvadeTime | float | ||
LastStopPosition | System.Vector2 | ||
LastTickCount | float | ||
LastWindupTime | float | ||
Menu | EloBuddy.SDK.Menu.Menu | ||
NumCalculationTime | float | ||
SpellDetector | |||
SumCalculationTime | float |
Method | Description | |
---|---|---|
AdEvade ( ) : System | ||
CheckDodgeOnlyDangerous ( ) : void | ||
CheckLastMoveTo ( ) : void | ||
IsDodgeDangerousEnabled ( ) : bool | ||
SetAllUndodgeable ( ) : void |
Method | Description | |
---|---|---|
CheckHeroInDanger ( ) : void | ||
ContinueLastBlockedCommand ( ) : void | ||
DebugIssueOrders ( PlayerIssueOrderEventArgs args ) : void | ||
DodgeSkillShots ( ) : void | ||
Game_OnCastSpell ( Spellbook spellbook, SpellbookCastSpellEventArgs args ) : void | ||
Game_OnGameEnd ( GameEndEventArgs args ) : void | ||
Game_OnGameLoad ( |
||
Game_OnGameLoad_Disabled ( |
||
Game_OnGameUpdate ( |
||
Game_OnIssueOrder ( Obj_AI_Base hero, PlayerIssueOrderEventArgs args ) : void | ||
Game_OnProcessSpell ( Obj_AI_Base hero, GameObjectProcessSpellCastEventArgs args ) : void | ||
Load ( ) : void | ||
OnEvadeModeChange ( ValueBase |
||
Orbwalking_BeforeAttack ( AttackableUnit target, Orbwalker args ) : void | ||
RecalculatePath ( ) : void | ||
SpellDetector_OnProcessDetectedSpells ( ) : void |
public static CheckDodgeOnlyDangerous ( ) : void | ||
return | void |
public static IsDodgeDangerousEnabled ( ) : bool | ||
return | bool |
public static DateTime,System AssemblyLoadTime | ||
return | System.DateTime |
public static Vector2,System ChannelPosition | ||
return | System.Vector2 |
public static EvadeCommand,AdEvade.Helpers LastBlockedUserMoveTo | ||
return | AdEvade.Helpers.EvadeCommand |
public static EvadeCommand,AdEvade.Helpers LastEvadeCommand | ||
return | AdEvade.Helpers.EvadeCommand |
public static PlayerIssueOrderEventArgs LastIssueOrderArgs | ||
return | PlayerIssueOrderEventArgs |
public static float LastIssueOrderGameTime | ||
return | float |
public static Vector2,System LastMoveToPosition | ||
return | System.Vector2 |
public static Vector2,System LastMoveToServerPos | ||
return | System.Vector2 |
public static Vector3,System LastMovementBlockPos | ||
return | System.Vector3 |
public static Data.AdEvade.Data.PositionInfo LastPosInfo | ||
return | Data.AdEvade.Data.PositionInfo |
public static Vector2,System LastStopPosition | ||
return | System.Vector2 |
public static SpellDetector,AdEvade SpellDetector | ||
return |