C# Class AccidentalNoise.Mapping

Show file Open project: jongallant/WorldGeneratorPart1

Public Methods

Method Description
Map2D ( MappingMode mappingMode, Double array, ImplicitModuleBase module, MappingRanges ranges, Double z ) : void
Map2DNoZ ( MappingMode mappingMode, Double array, ImplicitModuleBase module, MappingRanges ranges ) : void
Map3D ( MappingMode mappingMode, Double array, ImplicitModuleBase module, MappingRanges ranges ) : void

Method Details

Map2D() public static method

public static Map2D ( MappingMode mappingMode, Double array, ImplicitModuleBase module, MappingRanges ranges, Double z ) : void
mappingMode MappingMode
array Double
module ImplicitModuleBase
ranges MappingRanges
z Double
return void

Map2DNoZ() public static method

public static Map2DNoZ ( MappingMode mappingMode, Double array, ImplicitModuleBase module, MappingRanges ranges ) : void
mappingMode MappingMode
array Double
module ImplicitModuleBase
ranges MappingRanges
return void

Map3D() public static method

public static Map3D ( MappingMode mappingMode, Double array, ImplicitModuleBase module, MappingRanges ranges ) : void
mappingMode MappingMode
array Double
module ImplicitModuleBase
ranges MappingRanges
return void