Method | Description | |
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AdjustGameDifficultyLevel ( bool IncreaseDifficulty ) : void |
Adjust the difficulty level of the game.
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DisableWer ( ) : void |
Disable error reporting for the current process.
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EnableWer ( ) : void |
Enable error reporting for the current process.
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GetCentralVaultPath ( ) : string |
Get the filesystem path to the central, shared vault. Note that the server must be using the server vault plugin for this function to work.
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GetCentralVaultPathForAccount ( string AccountName ) : string |
Get the remote server vault path for an account, given an account name. Note that the server must be using the server vault plugin for this function to work.
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GetFirstDynamicObjectId ( |
Get the first object id corresponding to dynamic objects. All object ids below this object id are static objects (excluding PC objects).
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GetGameInstallationDirectory ( ) : string |
This method gets the directory where the game is installed. The path has a trailing path separator.
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GetGameObjUpdateTime ( |
This function gets the current GameObjUpdate interval.
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GetHakDirectory ( ) : string |
This routine gets the home directory hak directory for the current NWN2Server instance.
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GetHomeDirectory ( ) : string |
This routine gets the NWN2 "Home" directory, which is the directory name by -home on the command line, or else the user's NWN2 directory under Documents.
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GetModuleDirectory ( ) : string |
This routine gets the directory with the module data files for the current module. The routine only works if the server was started with -moduledir.
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GetModuleResourceName ( ) : string |
This routine gets the resource name of the module that was passed on the server command line. Note that if the server did not have a module argument then null is returned.
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GetNWNX4IniString ( string IniFileName, string SectionName, string SettingName, string DefaultValue ) : string |
Read an INI file setting from a NWNX4 plugin INI. The INI must follow the Windows INI format of [Sections] with Setting=Value . Note that some plugins, such as xp_mysql, do NOT use this format and cannot use this function. The maximum string length read from the INI file by this function is MAX_PATH.
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GetNWNX4IniString ( string IniFileName, string SectionName, string SettingName, string DefaultValue, int MaxValueSize ) : string |
Read an INI file setting from a NWNX4 plugin INI. The INI must follow the Windows INI format of [Sections] with Setting=Value . Note that some plugins, such as xp_mysql, do NOT use this format and cannot use this function.
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GetNWNX4InstallationDirectory ( ) : string |
This method gets the directory where NWNX4 is installed. The path has a trailing path separator.
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GetOverrideDirectory ( ) : string |
This routine gets the override directory for the current NWN2Server instance.
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GetSQLConnectionSettings ( ) : SQLConnectionSettings |
Get the database connection settings from the SQL plugin, e.g. for use in setting up an auxiliary database connection. Throws an exception if the settings could not be found.
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GetServerUdpListener ( |
This routine determines the UDP listener endpoint for the server.
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GetServerVaultPathForAccount ( string AccountName ) : string |
Get the local server vault path for an account, given an account name. Note that the server must be using the server vault plugin for this function to work.
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GetVaultStoragePluginInUse ( ) : bool |
Check whether the storage plugin for xp_ServerVault is in use, implying that the central vault path is just a cache that can be purged for purge cached character requests.
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IsDynamicObject ( |
Check whether an object is a dynamic object, i.e. one created after module startup.
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IsRunningInNWN2Server ( ) : bool |
Check whether the caller is running in the context of the game server process.
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IsSafeFileName ( string FileName, bool AllowSeparators = false ) : bool |
Check whether a file name has dangerous characters, such as path characters or references to special device names.
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LoadAssemblyFromNWNX4 ( string AssemblyName ) : |
This helper method loads an assembly from the NWNX4 installation directory.
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SafeDeleteFile ( string FileName ) : void |
Delete a file while ignoring any exceptions that may occur.
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SetAdminPassword ( |
Change the admin password.
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SetDMPassword ( |
Change the DM password.
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SetGameObjUpdateTime ( |
This function sets the GameObjUpdate interval. The default is 200 milliseconds.
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SetPlayerPassword ( |
Change the player password.
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ShutdownGameServer ( |
Request that the game server cleanly shut down. Note that NWNX4 will restart the game server afterwards in the default ALFA configuration, so this function is usually used to restart the game server, not stop it permanently.
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Method | Description | |
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FindWindowEx ( |
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GetDlgItem ( |
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GetExoAppDifficultySliderWindow ( |
Get the difficulty slider window from an Exo App window.
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GetExoAppWindow ( ) : |
Get the Exo main app window.
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GetExtendedUdpTable ( |
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GetPrivateProfileStringW ( string lpAppName, string lpKeyName, string lpDefault, StringBuilder lpReturnedString, |
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GetScrollInfo ( |
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GetWindowThreadProcessId ( |
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SendMessage ( |
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SetScrollInfo ( |
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WerAddExcludedApplication ( string pwszExeName, int bAllUsers ) : |
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WerRemoveExcludedApplication ( string pwszExeName, int bAllUsers ) : |
public static AdjustGameDifficultyLevel ( bool IncreaseDifficulty ) : void | ||
IncreaseDifficulty | bool | Supplies true to increase /// difficulty, else false to reduce it. Nothing happens if the game /// is already at the highest difficulty and an attempt to increase it, /// or vice versa, is made. |
return | void |
public static GetCentralVaultPath ( ) : string | ||
return | string |
public static GetCentralVaultPathForAccount ( string AccountName ) : string | ||
AccountName | string | |
return | string |
public static GetFirstDynamicObjectId ( |
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Script | Supplies the caller's script object. | |
return | uint |
public static GetGameInstallationDirectory ( ) : string | ||
return | string |
public static GetGameObjUpdateTime ( |
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Script | Supplies the caller's script object. | |
return | int |
public static GetModuleDirectory ( ) : string | ||
return | string |
public static GetModuleResourceName ( ) : string | ||
return | string |
public static GetNWNX4IniString ( string IniFileName, string SectionName, string SettingName, string DefaultValue ) : string | ||
IniFileName | string | Supplies the INI file name, such as /// "AuroraServerVault.ini". The file name should not include a path /// component. |
SectionName | string | Supplies the section name, such as /// "Settings". |
SettingName | string | Supplies the setting name, such as /// "LocalServerVaultPath". |
DefaultValue | string | Supplies the default value to return if /// the setting didn't exist. |
return | string |
public static GetNWNX4IniString ( string IniFileName, string SectionName, string SettingName, string DefaultValue, int MaxValueSize ) : string | ||
IniFileName | string | Supplies the INI file name, such as /// "AuroraServerVault.ini". The file name should not include a path /// component. |
SectionName | string | Supplies the section name, such as /// "Settings". |
SettingName | string | Supplies the setting name, such as /// "LocalServerVaultPath". |
DefaultValue | string | Supplies the default value to return if /// the setting didn't exist. |
MaxValueSize | int | Supplies the maximum length of the /// string value to read from the INI file. This must be at least as /// long as the DefaultValue length. |
return | string |
public static GetNWNX4InstallationDirectory ( ) : string | ||
return | string |
public static GetOverrideDirectory ( ) : string | ||
return | string |
public static GetSQLConnectionSettings ( ) : SQLConnectionSettings | ||
return | SQLConnectionSettings |
public static GetServerUdpListener ( |
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Script | Supplies the caller's script object. | |
return |
public static GetServerVaultPathForAccount ( string AccountName ) : string | ||
AccountName | string | |
return | string |
public static GetVaultStoragePluginInUse ( ) : bool | ||
return | bool |
public static IsDynamicObject ( |
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Script | Supplies the caller's script object. | |
ObjectId | uint | Supplies the object id to check. |
return | bool |
public static IsRunningInNWN2Server ( ) : bool | ||
return | bool |
public static IsSafeFileName ( string FileName, bool AllowSeparators = false ) : bool | ||
FileName | string | Supplies the file name to check. |
AllowSeparators | bool | Supplies true if separators are /// allowed. |
return | bool |
public static LoadAssemblyFromNWNX4 ( string AssemblyName ) : |
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AssemblyName | string | Supplies the DLL file name of the /// assembly to load. The assembly should be present in the NWNX4 /// installation directory. |
return |
public static SafeDeleteFile ( string FileName ) : void | ||
FileName | string | Supplies the name of the file to /// delete. |
return | void |
public static SetAdminPassword ( |
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Script | Supplies the caller's script object. | |
Password | string | Supplies the new password to set. |
return | void |
public static SetDMPassword ( |
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Script | Supplies the caller's script object. | |
Password | string | Supplies the new password to set. |
return | void |
public static SetGameObjUpdateTime ( |
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Script | Supplies the caller's script object. | |
GameObjUpdateTime | int | Supplies the new game object update /// time, in milliseconds. |
return | void |
public static SetPlayerPassword ( |
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Script | Supplies the caller's script object. | |
Password | string | Supplies the new password to set. |
return | void |
public static ShutdownGameServer ( |
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Script | Supplies the caller's script object. | |
return | void |