Property | Type | Description | |
---|---|---|---|
amount | byte | ||
mobNo | byte | ||
spawnFrequency | float |
Method | Description | |
---|---|---|
OnTriggerStay ( Collider other ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
Spawn ( ) : IEnumerator |
public OnTriggerStay ( Collider other ) : void | ||
other | Collider | |
return | void |