C# Class WallEnemyAI, Shrednought

Inheritance: MonoBehaviour
Show file Open project: 9/Shrednought Class Usage Examples

Public Properties

Property Type Description
deathParticle GameObject
deathTime float
health int
hurt Material
orig Material
speed float
tagCheck string

Public Methods

Method Description
OnTriggerEnter ( Collider col ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
hurtFlash ( ) : IEnumerator

Method Details

OnTriggerEnter() public method

public OnTriggerEnter ( Collider col ) : void
col Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

deathParticle public property

public GameObject deathParticle
return GameObject

deathTime public property

public float deathTime
return float

health public property

public int health
return int

hurt public property

public Material hurt
return Material

orig public property

public Material orig
return Material

speed public property

public float speed
return float

tagCheck public property

public string tagCheck
return string