C# Class WalkAndMoveBlocksPuzzleBlocksScript, Adagio

Inheritance: MonoBehaviour
Show file Open project: technicalvgda/Adagio

Public Properties

Property Type Description
blocksToMove GameObject
isTouchingBlocks bool
manager WalkAndMoveBlocksPuzzle,
speed float
theRing GameObject

Public Methods

Method Description
OnCollisionEnter2D ( Collision2D coll ) : void
OnCollisionExit2D ( Collision2D coll ) : void
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void
isTouchingOtherColoredBlocks ( ) : bool
isTouchingRing ( ) : bool
move ( ) : void

Method Details

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D coll ) : void
coll Collision2D
return void

OnCollisionExit2D() public method

public OnCollisionExit2D ( Collision2D coll ) : void
coll Collision2D
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

isTouchingOtherColoredBlocks() public method

public isTouchingOtherColoredBlocks ( ) : bool
return bool

isTouchingRing() public method

public isTouchingRing ( ) : bool
return bool

move() public method

public move ( ) : void
return void

Property Details

blocksToMove public property

public GameObject blocksToMove
return GameObject

isTouchingBlocks public property

public bool isTouchingBlocks
return bool

manager public property

public WalkAndMoveBlocksPuzzle, manager
return WalkAndMoveBlocksPuzzle,

speed public property

public float speed
return float

theRing public property

public GameObject theRing
return GameObject