C# Class VJAbstractManager, fuze-vj-kit

Inheritance: MonoBehaviour
Show file Open project: unity3d-jp/fuze-vj-kit Class Usage Examples

Public Properties

Property Type Description
debugWindow bool

Protected Properties

Property Type Description
_debugSpectrumTex UnityEngine.Texture2D
maxBarLength float
windowIDSeed int
windowId int
windowRect Rect

Public Methods

Method Description
Awake ( ) : void
GetDefaultDataSource ( ) : VJAbstractDataSource,
GetDefaultManager ( ) : VJAbstractManager,
OnApplicationQuit ( ) : void
OnGUI ( ) : void

Protected Methods

Method Description
OnDrawGUIWindow ( int windowID ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

GetDefaultDataSource() public method

public GetDefaultDataSource ( ) : VJAbstractDataSource,
return VJAbstractDataSource,

GetDefaultManager() public static method

public static GetDefaultManager ( ) : VJAbstractManager,
return VJAbstractManager,

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

OnDrawGUIWindow() protected method

protected OnDrawGUIWindow ( int windowID ) : void
windowID int
return void

OnGUI() public method

public OnGUI ( ) : void
return void

Property Details

_debugSpectrumTex protected property

protected Texture2D,UnityEngine _debugSpectrumTex
return UnityEngine.Texture2D

debugWindow public property

public bool debugWindow
return bool

maxBarLength protected static property

protected static float maxBarLength
return float

windowIDSeed protected static property

protected static int windowIDSeed
return int

windowId protected property

protected int windowId
return int

windowRect protected property

protected Rect windowRect
return Rect