C# Class UnityEngine_InputWrap, UnityHello

Show file Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
GetAccelerationEvent ( IntPtr L ) : int
GetAxis ( IntPtr L ) : int
GetAxisRaw ( IntPtr L ) : int
GetButton ( IntPtr L ) : int
GetButtonDown ( IntPtr L ) : int
GetButtonUp ( IntPtr L ) : int
GetJoystickNames ( IntPtr L ) : int
GetKey ( IntPtr L ) : int
GetKeyDown ( IntPtr L ) : int
GetKeyUp ( IntPtr L ) : int
GetMouseButton ( IntPtr L ) : int
GetMouseButtonDown ( IntPtr L ) : int
GetMouseButtonUp ( IntPtr L ) : int
GetTouch ( IntPtr L ) : int
ResetInputAxes ( IntPtr L ) : int
get_acceleration ( IntPtr L ) : int
get_accelerationEventCount ( IntPtr L ) : int
get_accelerationEvents ( IntPtr L ) : int
get_anyKey ( IntPtr L ) : int
get_anyKeyDown ( IntPtr L ) : int
get_backButtonLeavesApp ( IntPtr L ) : int
get_compass ( IntPtr L ) : int
get_compensateSensors ( IntPtr L ) : int
get_compositionCursorPos ( IntPtr L ) : int
get_compositionString ( IntPtr L ) : int
get_deviceOrientation ( IntPtr L ) : int
get_gyro ( IntPtr L ) : int
get_imeCompositionMode ( IntPtr L ) : int
get_imeIsSelected ( IntPtr L ) : int
get_inputString ( IntPtr L ) : int
get_location ( IntPtr L ) : int
get_mousePosition ( IntPtr L ) : int
get_mousePresent ( IntPtr L ) : int
get_mouseScrollDelta ( IntPtr L ) : int
get_multiTouchEnabled ( IntPtr L ) : int
get_simulateMouseWithTouches ( IntPtr L ) : int
get_stylusTouchSupported ( IntPtr L ) : int
get_touchCount ( IntPtr L ) : int
get_touchPressureSupported ( IntPtr L ) : int
get_touchSupported ( IntPtr L ) : int
get_touches ( IntPtr L ) : int
set_backButtonLeavesApp ( IntPtr L ) : int
set_compensateSensors ( IntPtr L ) : int
set_compositionCursorPos ( IntPtr L ) : int
set_imeCompositionMode ( IntPtr L ) : int
set_multiTouchEnabled ( IntPtr L ) : int
set_simulateMouseWithTouches ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void