C# Class UnityEngine_CameraWrap, UnityHello

Show file Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
AddCommandBuffer ( IntPtr L ) : int
CalculateObliqueMatrix ( IntPtr L ) : int
CopyFrom ( IntPtr L ) : int
GetAllCameras ( IntPtr L ) : int
GetCommandBuffers ( IntPtr L ) : int
RemoveAllCommandBuffers ( IntPtr L ) : int
RemoveCommandBuffer ( IntPtr L ) : int
RemoveCommandBuffers ( IntPtr L ) : int
Render ( IntPtr L ) : int
RenderDontRestore ( IntPtr L ) : int
RenderToCubemap ( IntPtr L ) : int
RenderWithShader ( IntPtr L ) : int
ResetAspect ( IntPtr L ) : int
ResetFieldOfView ( IntPtr L ) : int
ResetProjectionMatrix ( IntPtr L ) : int
ResetReplacementShader ( IntPtr L ) : int
ResetStereoProjectionMatrices ( IntPtr L ) : int
ResetStereoViewMatrices ( IntPtr L ) : int
ResetWorldToCameraMatrix ( IntPtr L ) : int
ScreenPointToRay ( IntPtr L ) : int
ScreenToViewportPoint ( IntPtr L ) : int
ScreenToWorldPoint ( IntPtr L ) : int
SetReplacementShader ( IntPtr L ) : int
SetStereoProjectionMatrices ( IntPtr L ) : int
SetStereoViewMatrices ( IntPtr L ) : int
SetTargetBuffers ( IntPtr L ) : int
SetupCurrent ( IntPtr L ) : int
UnityEngine_Camera_CameraCallback ( IntPtr L ) : int
ViewportPointToRay ( IntPtr L ) : int
ViewportToScreenPoint ( IntPtr L ) : int
ViewportToWorldPoint ( IntPtr L ) : int
WorldToScreenPoint ( IntPtr L ) : int
WorldToViewportPoint ( IntPtr L ) : int
_CreateUnityEngine_Camera ( IntPtr L ) : int
get_actualRenderingPath ( IntPtr L ) : int
get_allCameras ( IntPtr L ) : int
get_allCamerasCount ( IntPtr L ) : int
get_aspect ( IntPtr L ) : int
get_backgroundColor ( IntPtr L ) : int
get_cameraToWorldMatrix ( IntPtr L ) : int
get_cameraType ( IntPtr L ) : int
get_clearFlags ( IntPtr L ) : int
get_clearStencilAfterLightingPass ( IntPtr L ) : int
get_commandBufferCount ( IntPtr L ) : int
get_cullingMask ( IntPtr L ) : int
get_current ( IntPtr L ) : int
get_depth ( IntPtr L ) : int
get_depthTextureMode ( IntPtr L ) : int
get_eventMask ( IntPtr L ) : int
get_farClipPlane ( IntPtr L ) : int
get_fieldOfView ( IntPtr L ) : int
get_hdr ( IntPtr L ) : int
get_layerCullDistances ( IntPtr L ) : int
get_layerCullSpherical ( IntPtr L ) : int
get_main ( IntPtr L ) : int
get_nearClipPlane ( IntPtr L ) : int
get_onPostRender ( IntPtr L ) : int
get_onPreCull ( IntPtr L ) : int
get_onPreRender ( IntPtr L ) : int
get_opaqueSortMode ( IntPtr L ) : int
get_orthographic ( IntPtr L ) : int
get_orthographicSize ( IntPtr L ) : int
get_pixelHeight ( IntPtr L ) : int
get_pixelRect ( IntPtr L ) : int
get_pixelWidth ( IntPtr L ) : int
get_projectionMatrix ( IntPtr L ) : int
get_rect ( IntPtr L ) : int
get_renderingPath ( IntPtr L ) : int
get_stereoConvergence ( IntPtr L ) : int
get_stereoEnabled ( IntPtr L ) : int
get_stereoMirrorMode ( IntPtr L ) : int
get_stereoSeparation ( IntPtr L ) : int
get_targetDisplay ( IntPtr L ) : int
get_targetTexture ( IntPtr L ) : int
get_transparencySortMode ( IntPtr L ) : int
get_useOcclusionCulling ( IntPtr L ) : int
get_velocity ( IntPtr L ) : int
get_worldToCameraMatrix ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int
set_aspect ( IntPtr L ) : int
set_backgroundColor ( IntPtr L ) : int
set_cameraType ( IntPtr L ) : int
set_clearFlags ( IntPtr L ) : int
set_clearStencilAfterLightingPass ( IntPtr L ) : int
set_cullingMask ( IntPtr L ) : int
set_depth ( IntPtr L ) : int
set_depthTextureMode ( IntPtr L ) : int
set_eventMask ( IntPtr L ) : int
set_farClipPlane ( IntPtr L ) : int
set_fieldOfView ( IntPtr L ) : int
set_hdr ( IntPtr L ) : int
set_layerCullDistances ( IntPtr L ) : int
set_layerCullSpherical ( IntPtr L ) : int
set_nearClipPlane ( IntPtr L ) : int
set_onPostRender ( IntPtr L ) : int
set_onPreCull ( IntPtr L ) : int
set_onPreRender ( IntPtr L ) : int
set_opaqueSortMode ( IntPtr L ) : int
set_orthographic ( IntPtr L ) : int
set_orthographicSize ( IntPtr L ) : int
set_pixelRect ( IntPtr L ) : int
set_projectionMatrix ( IntPtr L ) : int
set_rect ( IntPtr L ) : int
set_renderingPath ( IntPtr L ) : int
set_stereoConvergence ( IntPtr L ) : int
set_stereoMirrorMode ( IntPtr L ) : int
set_stereoSeparation ( IntPtr L ) : int
set_targetDisplay ( IntPtr L ) : int
set_targetTexture ( IntPtr L ) : int
set_transparencySortMode ( IntPtr L ) : int
set_useOcclusionCulling ( IntPtr L ) : int
set_worldToCameraMatrix ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void