C# Class TransformUniversal, vive-holojam

Inheritance: MonoBehaviour
Show file Open project: nyu-vr-research/vive-holojam Class Usage Examples

Public Properties

Property Type Description
doRotate bool
doRotateNoise bool
doRotateOscillate bool
doScale bool
doScaleNoise bool
doScaleOscillate bool
doTranslate bool
doTranslateNoise bool
doTranslateOscillate bool
globalTimeScale float
pingPong bool
rotate Vector3
rotateNoiseLowerBounds Vector3
rotateNoiseOffset Vector3
rotateNoiseSpeed Vector3
rotateNoiseUpperBounds Vector3
rotateOscillateLowerBounds Vector3
rotateOscillateOffset Vector3
rotateOscillateSpeed Vector3
rotateOscillateUpperBounds Vector3
scale Vector3
scaleDirection Vector3
scaleLowerBounds Vector3
scaleNoiseLowerBounds Vector3
scaleNoiseOffset Vector3
scaleNoiseSpeed Vector3
scaleNoiseUpperBounds Vector3
scaleOffset Vector3
scaleOscillateLowerBounds Vector3
scaleOscillateOffset Vector3
scaleOscillateSpeed Vector3
scaleOscillateUpperBounds Vector3
scalePingPong bool
scaleUpperBounds Vector3
scaleUseBounds bool
translateLowerBounds Vector3
translateNoiseLowerBounds Vector3
translateNoiseOffset Vector3
translateNoiseSpeed Vector3
translateNoiseUpperBounds Vector3
translateOffset Vector3
translateOscillateLowerBounds Vector3
translateOscillateOffset Vector3
translateOscillateSpeed Vector3
translateOscillateUpperBounds Vector3
translateSpeed Vector3
translateUpperBounds Vector3
translateUseBounds bool
useInitialScale bool

Public Methods

Method Description
Noise ( float t ) : float
Remap ( float value, float from1, float to1, float from2, float to2 ) : float
Start ( ) : void
Update ( ) : void

Method Details

Noise() public method

public Noise ( float t ) : float
t float
return float

Remap() public method

public Remap ( float value, float from1, float to1, float from2, float to2 ) : float
value float
from1 float
to1 float
from2 float
to2 float
return float

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

doRotate public property

public bool doRotate
return bool

doRotateNoise public property

public bool doRotateNoise
return bool

doRotateOscillate public property

public bool doRotateOscillate
return bool

doScale public property

public bool doScale
return bool

doScaleNoise public property

public bool doScaleNoise
return bool

doScaleOscillate public property

public bool doScaleOscillate
return bool

doTranslate public property

public bool doTranslate
return bool

doTranslateNoise public property

public bool doTranslateNoise
return bool

doTranslateOscillate public property

public bool doTranslateOscillate
return bool

globalTimeScale public property

public float globalTimeScale
return float

pingPong public property

public bool pingPong
return bool

rotate public property

public Vector3 rotate
return Vector3

rotateNoiseLowerBounds public property

public Vector3 rotateNoiseLowerBounds
return Vector3

rotateNoiseOffset public property

public Vector3 rotateNoiseOffset
return Vector3

rotateNoiseSpeed public property

public Vector3 rotateNoiseSpeed
return Vector3

rotateNoiseUpperBounds public property

public Vector3 rotateNoiseUpperBounds
return Vector3

rotateOscillateLowerBounds public property

public Vector3 rotateOscillateLowerBounds
return Vector3

rotateOscillateOffset public property

public Vector3 rotateOscillateOffset
return Vector3

rotateOscillateSpeed public property

public Vector3 rotateOscillateSpeed
return Vector3

rotateOscillateUpperBounds public property

public Vector3 rotateOscillateUpperBounds
return Vector3

scale public property

public Vector3 scale
return Vector3

scaleDirection public property

public Vector3 scaleDirection
return Vector3

scaleLowerBounds public property

public Vector3 scaleLowerBounds
return Vector3

scaleNoiseLowerBounds public property

public Vector3 scaleNoiseLowerBounds
return Vector3

scaleNoiseOffset public property

public Vector3 scaleNoiseOffset
return Vector3

scaleNoiseSpeed public property

public Vector3 scaleNoiseSpeed
return Vector3

scaleNoiseUpperBounds public property

public Vector3 scaleNoiseUpperBounds
return Vector3

scaleOffset public property

public Vector3 scaleOffset
return Vector3

scaleOscillateLowerBounds public property

public Vector3 scaleOscillateLowerBounds
return Vector3

scaleOscillateOffset public property

public Vector3 scaleOscillateOffset
return Vector3

scaleOscillateSpeed public property

public Vector3 scaleOscillateSpeed
return Vector3

scaleOscillateUpperBounds public property

public Vector3 scaleOscillateUpperBounds
return Vector3

scalePingPong public property

public bool scalePingPong
return bool

scaleUpperBounds public property

public Vector3 scaleUpperBounds
return Vector3

scaleUseBounds public property

public bool scaleUseBounds
return bool

translateLowerBounds public property

public Vector3 translateLowerBounds
return Vector3

translateNoiseLowerBounds public property

public Vector3 translateNoiseLowerBounds
return Vector3

translateNoiseOffset public property

public Vector3 translateNoiseOffset
return Vector3

translateNoiseSpeed public property

public Vector3 translateNoiseSpeed
return Vector3

translateNoiseUpperBounds public property

public Vector3 translateNoiseUpperBounds
return Vector3

translateOffset public property

public Vector3 translateOffset
return Vector3

translateOscillateLowerBounds public property

public Vector3 translateOscillateLowerBounds
return Vector3

translateOscillateOffset public property

public Vector3 translateOscillateOffset
return Vector3

translateOscillateSpeed public property

public Vector3 translateOscillateSpeed
return Vector3

translateOscillateUpperBounds public property

public Vector3 translateOscillateUpperBounds
return Vector3

translateSpeed public property

public Vector3 translateSpeed
return Vector3

translateUpperBounds public property

public Vector3 translateUpperBounds
return Vector3

translateUseBounds public property

public bool translateUseBounds
return bool

useInitialScale public property

public bool useInitialScale
return bool