C# Class StoryspaceMainInteraction, storyspace

Inheritance: MonoBehaviour
Show file Open project: personal-robots/storyspace

Public Methods

Method Description
LightOff ( ) : void
LightOff ( int scaleBy ) : void
LightOn ( Vector3 posn ) : void
LightOn ( int scaleBy, Vector3 posn ) : void

Private Methods

Method Description
AdvanceScene ( ) : void
CheckDirectionX ( GameObject go, float deltaX ) : void
CheckTouch ( int fingerIndex, Vector2 fingerPos, string tag ) : void
CloudsAndSnow ( ) : IEnumerator
DestroyClonedObjectsByTag ( string tags ) : void
FingerGestures_OnDragBegin ( Vector2 fingerPos, Vector2 startPos ) : void
FingerGestures_OnDragEnd ( Vector2 fingerPos ) : void
FingerGestures_OnDragMove ( Vector2 fingerPos, Vector2 delta ) : void
GoBackAScene ( ) : void
HandleClientSocketReceivedMsgEvent ( object sender, String msg ) : void
HandleFingerGesturesOnFingerDown ( int fingerIndex, Vector2 fingerPos ) : void
HandleFingerGesturesOnFingerTap ( int fingerIndex, Vector2 fingerPos ) : void
HandleFingerGesturesOnTwoFingerDragBegin ( Vector2 fingerPos, Vector2 startPos ) : void
HandleFingerGesturesOnTwoFingerDragEnd ( Vector2 fingerPos ) : void
HandleFingerGesturesOnTwoFingerDragMove ( Vector2 fingerPos, Vector2 delta ) : void
OnDestroy ( ) : void
OnEnable ( ) : void
OnLevelWasLoaded ( int level ) : void
PickNearby ( Vector2 screenPos ) : GameObject
PickRigidbody ( Vector2 screenPos ) : GameObject
ReloadScene ( ) : void
ReturnToBeginning ( ) : void
ReturnToSessionSelection ( ) : void
StopSnow ( ) : IEnumerator
Update ( ) : void

Method Details

LightOff() public method

public LightOff ( ) : void
return void

LightOff() public method

public LightOff ( int scaleBy ) : void
scaleBy int
return void

LightOn() public method

public LightOn ( Vector3 posn ) : void
posn Vector3
return void

LightOn() public method

public LightOn ( int scaleBy, Vector3 posn ) : void
scaleBy int
posn Vector3
return void