Property | Type | Description | |
---|---|---|---|
constrainValueToLimits | bool | ||
dismountMounter | bool | ||
editorShow | bool | ||
editorShowsReactableTypes | bool | ||
effectType | StatEffectType | ||
item | Item, | ||
reactableTypes | string[] | ||
respectLimits | bool | ||
specialMoveAnimateToStart | bool | ||
specialMoveGivenStartX | Formula, | ||
specialMoveLine | Region, | ||
specialMoveSpeedXY | float | ||
specialMoveType | string | ||
statName | string | ||
statusEffectPrefab | StatusEffect, | ||
statusEffectRemovalStrength | int | ||
statusEffectRemovalType | string | ||
target | StatEffectTarget | ||
triggerF | Formula, | ||
value | Formula, |
Method | Description | |
---|---|---|
Apply ( SkillDef, skill, Character, character, Character, targ ) : StatEffectRecord, | ||
ModifyStat ( float stat, SkillDef, scontext, Character, ccontext, Character, tcontext, Equipment, econtext ) : float | ||
ModifyStat ( float stat, SkillDef, scontext, Character, ccontext, Character, tcontext, Equipment, econtext, float &modValue ) : float |
public Apply ( SkillDef, skill, Character, character, Character, targ ) : StatEffectRecord, | ||
skill | SkillDef, | |
character | Character, | |
targ | Character, | |
return | StatEffectRecord, |
public ModifyStat ( float stat, SkillDef, scontext, Character, ccontext, Character, tcontext, Equipment, econtext ) : float | ||
stat | float | |
scontext | SkillDef, | |
ccontext | Character, | |
tcontext | Character, | |
econtext | Equipment, | |
return | float |
public ModifyStat ( float stat, SkillDef, scontext, Character, ccontext, Character, tcontext, Equipment, econtext, float &modValue ) : float | ||
stat | float | |
scontext | SkillDef, | |
ccontext | Character, | |
tcontext | Character, | |
econtext | Equipment, | |
modValue | float | |
return | float |