Property | Type | Description | |
---|---|---|---|
augment | Augment | ||
skillType | Type | ||
useSkillAudio | AudioClip | ||
value | float |
Property | Type | Description | |
---|---|---|---|
coolDown | float | ||
coolDownTimer | float | ||
level | int | ||
manaCost | int | ||
price | int |
Method | Description | |
---|---|---|
GetCoolDown ( ) : float | ||
GetCoolDownTimer ( ) : float | ||
GetDiscription ( ) : string | ||
GetLevel ( ) : int | ||
GetManaCost ( ) : int | ||
GetPrice ( ) : int | ||
GetSkillIcon ( ) : Sprite | ||
GetSkillLevel ( ) : SkillLevel | ||
GetSkillName ( ) : string | ||
SetBaseValues ( float coolDown, int price, int manaCost, string skillName, SkillLevel skillLevel, string discription = null ) : void | ||
SetCoolDown ( float value ) : void | ||
SetSkillAudioClip ( AudioClip audio ) : void | ||
SetSkillIcon ( Sprite icon ) : void | ||
UseSkill ( GameObject caller, GameObject target = null, System optionalParameters = null ) : void | ||
addLevel ( ) : void |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void |
public SetBaseValues ( float coolDown, int price, int manaCost, string skillName, SkillLevel skillLevel, string discription = null ) : void | ||
coolDown | float | |
price | int | |
manaCost | int | |
skillName | string | |
skillLevel | SkillLevel | |
discription | string | |
return | void |
public SetSkillAudioClip ( AudioClip audio ) : void | ||
audio | AudioClip | |
return | void |
public UseSkill ( GameObject caller, GameObject target = null, System optionalParameters = null ) : void | ||
caller | GameObject | |
target | GameObject | |
optionalParameters | System | |
return | void |