Method | Description | |
---|---|---|
OnHit ( ) : void | ||
ScatterShotProjectile ( GameObject gameObject, Stats, stats ) : System.Collections | ||
getDamage ( ) : float | ||
getDuration ( ) : float | ||
getPierceChance ( ) : float | ||
getSpeed ( ) : float |
public ScatterShotProjectile ( GameObject gameObject, Stats, stats ) : System.Collections | ||
gameObject | GameObject | |
stats | Stats, | |
return | System.Collections |