C# Class SandyMovement, Alternalien9-21-2015

Inheritance: MonoBehaviour
Show file Open project: DragoonGames/Alternalien9-21-2015

Public Properties

Property Type Description
anim Animator
jumpSpeed float
keycardPickup UnityEngine.AudioClip
maxSpeed float
nextJump float
pistons GameObject[]
sandyPower UnityEngine.AudioClip
timeToScale float

Public Methods

Method Description
CheckDirection ( float moveSpeed ) : void
OnCollisionEnter2D ( Collision2D c ) : void
Released ( ) : void
SetActive ( ) : void
SetInactive ( ) : void
Start ( ) : void
Trigger ( ) : void
Update ( ) : void

Private Methods

Method Description
Jump ( ) : IEnumerator

Method Details

CheckDirection() public method

public CheckDirection ( float moveSpeed ) : void
moveSpeed float
return void

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D c ) : void
c Collision2D
return void

Released() public method

public Released ( ) : void
return void

SetActive() public method

public SetActive ( ) : void
return void

SetInactive() public method

public SetInactive ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Trigger() public method

public Trigger ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

anim public property

public Animator anim
return Animator

jumpSpeed public property

public float jumpSpeed
return float

keycardPickup public property

public AudioClip,UnityEngine keycardPickup
return UnityEngine.AudioClip

maxSpeed public property

public float maxSpeed
return float

nextJump public property

public float nextJump
return float

pistons public property

public GameObject[] pistons
return GameObject[]

sandyPower public property

public AudioClip,UnityEngine sandyPower
return UnityEngine.AudioClip

timeToScale public property

public float timeToScale
return float