Property | Type | Description | |
---|---|---|---|
airHighlighted | |||
airNormal | |||
icon | Image | ||
iconDisplayButton | Button | ||
layoutElement | |||
lightHighlighted | |||
lightNormal | |||
nameDisplay | Text | ||
sensingPointModulePrefab | GameObject | ||
sensorListContent | Transform | ||
tempcolor | |||
tempcolorblock | ColorBlock | ||
tempcolorblockExpanded | ColorBlock | ||
waterHighlighted | |||
waterNormal |
Method | Description | |
---|---|---|
AddSensingPoint ( FarmSensingPoint point ) : IEnumerator | ||
IconButtonPress ( ) : void | ||
Initialize ( FarmResource, re ) : IEnumerator | ||
RestartSensors ( ) : void | ||
Start ( ) : void | ||
UpdateSize ( ) : IEnumerator |
public AddSensingPoint ( FarmSensingPoint point ) : IEnumerator | ||
point | FarmSensingPoint | |
return | IEnumerator |
public Initialize ( FarmResource, re ) : IEnumerator | ||
re | FarmResource, | |
return | IEnumerator |
public LayoutElement,UnityEngine.UI layoutElement | ||
return |
public Color32,UnityEngine lightHighlighted | ||
return |
public GameObject sensingPointModulePrefab | ||
return | GameObject |
public Color32,UnityEngine waterHighlighted | ||
return |