C# Class PulseExecute, chronojump

Inheritance: EventExecute
Show file Open project: GNOME/chronojump

Protected Properties

Property Type Description
pulsePhase pulsePhases

Public Methods

Method Description
Manage ( ) : void
PulseExecute ( ) : System
PulseExecute ( int personID, string personName, int sessionID, string type, double fixedPulse, int totalPulsesNum, Chronopic, cp, Gtk event_execute_label_message, Gtk app, int pDN, bool volumeOn, ExecutingGraphData, egd ) : System
SimulateInitValues ( Random randSent ) : void

Protected Methods

Method Description
shouldFinishByTime ( ) : bool
updateProgressBarForFinish ( ) : void
updateTimeProgressBar ( ) : void
waitEvent ( ) : void
write ( ) : void

Method Details

Manage() public method

public Manage ( ) : void
return void

PulseExecute() public method

public PulseExecute ( ) : System
return System

PulseExecute() public method

public PulseExecute ( int personID, string personName, int sessionID, string type, double fixedPulse, int totalPulsesNum, Chronopic, cp, Gtk event_execute_label_message, Gtk app, int pDN, bool volumeOn, ExecutingGraphData, egd ) : System
personID int
personName string
sessionID int
type string
fixedPulse double
totalPulsesNum int
cp Chronopic,
event_execute_label_message Gtk
app Gtk
pDN int
volumeOn bool
egd ExecutingGraphData,
return System

SimulateInitValues() public method

public SimulateInitValues ( Random randSent ) : void
randSent Random
return void

shouldFinishByTime() protected method

protected shouldFinishByTime ( ) : bool
return bool

updateProgressBarForFinish() protected method

protected updateProgressBarForFinish ( ) : void
return void

updateTimeProgressBar() protected method

protected updateTimeProgressBar ( ) : void
return void

waitEvent() protected method

protected waitEvent ( ) : void
return void

write() protected method

protected write ( ) : void
return void

Property Details

pulsePhase protected property

protected pulsePhases pulsePhase
return pulsePhases