Method | Description | |
---|---|---|
AddToFoodBag ( this pool, int pointsToAdd ) : Entity | ||
DestroyEntityIfEmpty ( this pool, Entity entity ) : void | ||
IsGameBoardPositionOpen ( this pool, PositionComponent, position, ICollection |
||
IsGameBoardPositionOpen ( this pool, int x, int y, ICollection |
||
PlayAudio ( this pool, AudioComponent, source ) : Entity |
public static AddToFoodBag ( this pool, int pointsToAdd ) : Entity | ||
pool | this | |
pointsToAdd | int | |
return | Entity |
public static DestroyEntityIfEmpty ( this pool, Entity entity ) : void | ||
pool | this | |
entity | Entity | |
return | void |
public static IsGameBoardPositionOpen ( this pool, PositionComponent, position, ICollection |
||
pool | this | |
position | PositionComponent, | |
entities | ICollection |
|
return | bool |
public static IsGameBoardPositionOpen ( this pool, int x, int y, ICollection |
||
pool | this | |
x | int | |
y | int | |
entities | ICollection |
|
return | bool |
public static PlayAudio ( this pool, AudioComponent, source ) : Entity | ||
pool | this | |
source | AudioComponent, | |
return | Entity |