Property | Type | Description | |
---|---|---|---|
PlayerCanAct | bool | ||
Waypoints | Transform[] | ||
_targetIsNotHit | bool |
Method | Description | |
---|---|---|
ChangePlayerInteractState ( bool state ) : void | ||
GoToNextWaypoint ( ) : void |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void |
public ChangePlayerInteractState ( bool state ) : void | ||
state | bool | |
return | void |