C# Class PickupController, Immersion

Inheritance: MonoBehaviour
Show file Open project: copygirl/Immersion Class Usage Examples

Public Properties

Property Type Description
leftHandAttachment GameObject
pickupRange float
rightHandAttachment GameObject
swapRange float

Public Methods

Method Description
HandleHand ( EquipmentSlot, slot, bool down, bool interact ) : void
Start ( ) : void
Update ( ) : void

Method Details

HandleHand() public method

public HandleHand ( EquipmentSlot, slot, bool down, bool interact ) : void
slot EquipmentSlot,
down bool
interact bool
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

leftHandAttachment public property

public GameObject leftHandAttachment
return GameObject

pickupRange public property

public float pickupRange
return float

rightHandAttachment public property

public GameObject rightHandAttachment
return GameObject

swapRange public property

public float swapRange
return float