C# Class PackZone, Unity-ITGHD

Inheritance: MonoBehaviour
Show file Open project: BenouKat/Unity-ITGHD

Public Properties

Property Type Description
camerapack Camera
decalXLabel float
decalYLabel float
ecart float
ht float
limite float
miniCubePack GameObject
packpos Vector3[]
posBackward Rect
posForward Rect
posYModule Vector2
speedMove float
speedPop float
wd float

Public Methods

Method Description
GUIModule ( ) : void
Start ( ) : void
Update ( ) : void
decreaseCubeB ( ) : void
decreaseCubeF ( ) : void
getActivePack ( ) : string
onPopin ( ) : void
onPopout ( ) : void
organiseCube ( int start ) : void
setActivePack ( ) : void

Private Methods

Method Description
NextInt ( int i, int recurs ) : int
PrevInt ( int i, int recurs ) : int
moveCube ( float speed, float limit ) : bool

Method Details

GUIModule() public method

public GUIModule ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

decreaseCubeB() public method

public decreaseCubeB ( ) : void
return void

decreaseCubeF() public method

public decreaseCubeF ( ) : void
return void

getActivePack() public method

public getActivePack ( ) : string
return string

onPopin() public method

public onPopin ( ) : void
return void

onPopout() public method

public onPopout ( ) : void
return void

organiseCube() public method

public organiseCube ( int start ) : void
start int
return void

setActivePack() public method

public setActivePack ( ) : void
return void

Property Details

camerapack public property

public Camera camerapack
return Camera

decalXLabel public property

public float decalXLabel
return float

decalYLabel public property

public float decalYLabel
return float

ecart public property

public float ecart
return float

ht public property

public float ht
return float

limite public property

public float limite
return float

miniCubePack public property

public GameObject miniCubePack
return GameObject

packpos public property

public Vector3[] packpos
return Vector3[]

posBackward public property

public Rect posBackward
return Rect

posForward public property

public Rect posForward
return Rect

posYModule public property

public Vector2 posYModule
return Vector2

speedMove public property

public float speedMove
return float

speedPop public property

public float speedPop
return float

wd public property

public float wd
return float