C# Class ObjectiveBriefcase, Unity_tools

Inheritance: MonoBehaviour
Show file Open project: kennyist/Unity_tools

Public Properties

Property Type Description
barTexture UnityEngine.Texture2D
bgTexture UnityEngine.Texture2D

Public Methods

Method Description
Awake ( ) : void
HitEvent ( bool hit, GameObject g ) : void
InteractableComplete ( ) : void
OnGUI ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

HitEvent() public method

public HitEvent ( bool hit, GameObject g ) : void
hit bool
g GameObject
return void

InteractableComplete() public method

public InteractableComplete ( ) : void
return void

OnGUI() public method

public OnGUI ( ) : void
return void

Property Details

barTexture public property

A basic example script, using the interaction script to create a "Steal the briefcase" interation object
public Texture2D,UnityEngine barTexture
return UnityEngine.Texture2D

bgTexture public property

public Texture2D,UnityEngine bgTexture
return UnityEngine.Texture2D