C# Class ObjActions, Asylum

Inheritance: MonoBehaviour
Show file Open project: jump4r/Asylum

Public Properties

Property Type Description
isNearby bool
isObserved bool

Public Methods

Method Description
Awake ( ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
Update ( ) : void
changeOrientation ( ) : void
changeScale ( ) : void
changeVisibility ( ) : void
moveObject ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other Collider
return void

Update() public method

public Update ( ) : void
return void

changeOrientation() public method

public changeOrientation ( ) : void
return void

changeScale() public method

public changeScale ( ) : void
return void

changeVisibility() public method

public changeVisibility ( ) : void
return void

moveObject() public method

public moveObject ( ) : void
return void

Property Details

isNearby public property

public bool isNearby
return bool

isObserved public property

public bool isObserved
return bool