C# Class MusicPlayer, RPGQuest

Inheritance: MonoBehaviour
Show file Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
fadeTime float
interpolate EaseType
musicClip int
playType MusicPlayType

Public Methods

Method Description
DropInteract ( ChoiceContent, drop ) : bool
Interact ( ) : bool
OnDrawGizmos ( ) : void
OnMouseUp ( ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
PlayMusic ( ) : void
TouchInteract ( ) : void
Update ( ) : void

Method Details

DropInteract() public method

public DropInteract ( ChoiceContent, drop ) : bool
drop ChoiceContent,
return bool

Interact() public method

public Interact ( ) : bool
return bool

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnMouseUp() public method

public OnMouseUp ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other Collider
return void

PlayMusic() public method

public PlayMusic ( ) : void
return void

TouchInteract() public method

public TouchInteract ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

fadeTime public property

public float fadeTime
return float

interpolate public property

public EaseType interpolate
return EaseType

musicClip public property

public int musicClip
return int

playType public property

public MusicPlayType playType
return MusicPlayType